It depends on your computer's specifications, but we do have in-game settings you can adjust to improve performance greatly.
You do need to be in the game world first. So log into Tyto Online, then follow these directions:
(1) On the top left bar, on top of the character name, the button for Options is on the right of that grouping.
(2) Open that, and then you'll see the top option, Graphics Options.
(3) Go through those settings and experiment with lowering them.
An explanation of the Graphics Options:
- Screen Resolution: If you are comfortable playing Windowed on a smaller resolution, this can help a lot if your graphics card can't keep up as it's having to render less pixels. Weird, but true. I'd do this as a last resort though.
- Window Mode: If you're full screen or windowed. Up to you, shouldn't make a difference except if you lower the resolution full screen, the game may be pixellated since it is not displaying at the correct size.
- Texture Quality: You can lower this and it'll impact how detailed our hand-painted textures are. Doesn't generally make the largest difference from what player scan see unless they are very perceptive, anyway!
- Anti-Aliasing Quality: We suggest turning this entirely off if you are having problems. This is basically the game smoothing edges. It can be intense for graphics processing, and some of our team actually prefers how the game looks without it, anyway.
- Dynamic Shadows: Reduce or just turn these off if you're having issues, as these are pretty intense to calculate, too.
- [Coming in Alpha 16] Post Process Quality: Reducing this can make a huge difference. You'll see how it impacts the look of the game, and can weigh performance versus that. Post Processing effects adjust color and other aspects that our artists tweaked overall.
- [Coming in Alpha 16] Effects Quality: These are lighting and other effects in the game. Reducing this can also make a large difference, so we suggest reducing this.
- [Coming in Alpha 16] Foliage Quality: Another great area to reduce to improve performance. This will lower the amount of small plants in the game, but leave trees and large plants, so your computer does not have to render as many objects.
- Draw Distance: Definitely good to lower, too! This determines how far away the game will render objects. When you lower it, you'll start to notice objects popping in when you get closer, but it will also increase performance greatly.
- Resolution Quality: This slider makes the biggest visual difference, so I suggest reducing it substantially only as a last resort. You'll see!